I just bought an XBox 360 controller for playing games on my audio PC. Was just wondering if it might be possible to map it somehow to work with Audiomulch to control contraption and plugin paremters. Anyone have any experience with this? Is it even possible?
I don't know about controlling parameters directly, but it's quite easy to build VST's that can be used with a game controller.
Don't know if you are familiar with this kind of thing - I use Synthedit to build VST's and there are other programs available. It sounds daunting at first but I have no programming background and have managed to pick it up. Synthedit has a patching interface very similar to Mulch which is handy. Also the demo never expires. You would need to download a third party Joystick module – I won't go into too much detail here as this already a bit off topic – I'm happy to supply more info if wanted!
Just to say that I'm an strong advocate of people getting into building their own plugins – it's not as hard as it seems and you can start making those effects you always wished existed!